// RUN โ€” FITS

Can the NVIDIA GeForce RTX 2050 Mobile run Adaptive Inputs + LayerDrop?

Yes โ€” here's how fast and up to what context, with real measured numbers.

Adaptive Inputs + LayerDrop on the NVIDIA GeForce RTX 2050 Mobile

QuantFits?Max contextSpeedBeyond context
FP16 yes 20k 96.6-115.2 t/s ~34.5-41.1 (slow)
Q8 yes 27k 193.3-230.4 t/s ~69-82.3 (slow)
Q4 yes 30k 345.2-411.3 t/s ~123.3-146.9 (slow)

Estimate (memory-bound). Beyond "max context" the KV cache spills to system RAM offload (depends on your system RAM) and speed drops to the "beyond" figure.

FAQ

Can the NVIDIA GeForce RTX 2050 Mobile run Adaptive Inputs + LayerDrop?โ–ถ

Yes. At Q4 it generates ~345.2-411.3 tok/s and fits up to 30k context; beyond that it spills to system RAM offload (depends on your system RAM) and slows to ~123.3-146.9 tok/s.

How much context fits?โ–ถ

At Q4, up to about 30k tokens stay in fast memory; longer context spills to system RAM offload (depends on your system RAM) and throughput collapses.