// RUN โ€” FITS

Can the NVIDIA GeForce RTX 2050 Mobile run MatterSim (M3GNet - MatterSim-v1.0.0-5M)?

Yes โ€” here's how fast and up to what context, with real measured numbers.

MatterSim (M3GNet - MatterSim-v1.0.0-5M) on the NVIDIA GeForce RTX 2050 Mobile

QuantFits?Max contextSpeedBeyond context
FP16 yes 33k 9084.4-10826.7 t/s ~3244.4-3866.7 (slow)
Q8 yes 33k 18168.9-21653.3 t/s ~6488.9-7733.3 (slow)
Q4 yes 33k 32444.4-38666.7 t/s ~11587.3-13809.5 (slow)

Estimate (memory-bound). Beyond "max context" the KV cache spills to system RAM offload (depends on your system RAM) and speed drops to the "beyond" figure.

FAQ

Can the NVIDIA GeForce RTX 2050 Mobile run MatterSim (M3GNet - MatterSim-v1.0.0-5M)?โ–ถ

Yes. At Q4 it generates ~32444.4-38666.7 tok/s and fits up to 33k context; beyond that it spills to system RAM offload (depends on your system RAM) and slows to ~11587.3-13809.5 tok/s.

How much context fits?โ–ถ

At Q4, up to about 33k tokens stay in fast memory; longer context spills to system RAM offload (depends on your system RAM) and throughput collapses.