// RUN โ€” FITS

Can the NVIDIA GeForce RTX 5080 run MatterSim (M3GNet - MatterSim-v1.0.0-5M)?

Yes โ€” here's how fast and up to what context, with real measured numbers.

MatterSim (M3GNet - MatterSim-v1.0.0-5M) on the NVIDIA GeForce RTX 5080

QuantFits?Max contextSpeedBeyond context
FP16 yes 202k 77866.7-92800 t/s ~3244.4-3866.7 (slow)
Q8 yes 202k 155733.3-185600 t/s ~6488.9-7733.3 (slow)
Q4 yes 202k 278095.2-331428.6 t/s ~11587.3-13809.5 (slow)

Estimate (memory-bound). Beyond "max context" the KV cache spills to system RAM offload (depends on your system RAM) and speed drops to the "beyond" figure.

FAQ

Can the NVIDIA GeForce RTX 5080 run MatterSim (M3GNet - MatterSim-v1.0.0-5M)?โ–ถ

Yes. At Q4 it generates ~278095.2-331428.6 tok/s and fits up to 202k context; beyond that it spills to system RAM offload (depends on your system RAM) and slows to ~11587.3-13809.5 tok/s.

How much context fits?โ–ถ

At Q4, up to about 202k tokens stay in fast memory; longer context spills to system RAM offload (depends on your system RAM) and throughput collapses.